Zabu Teamさんのプロフィール画像

Zabu Teamさんのイラストまとめ


Two guys (coffee-driven coder: Don Miguel @D0NM, game & gfx designer: Stifu) working on Zabu, a beat 'em up for the Sega Mega Drive / Genesis, with the #SGDK.
zabu.team

フォロー数:5652 フォロワー数:1773

Testing new version of RESCOMP from
Even with opt_level: MEDIUM
We save ~8 MAX TILES per character animation.
Also, on adding opt_level into your SPRITE .res file
u get these debug outputs to make your sprites using less TILES and VDP spr.

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Here's Twister, the breakdancing boss.

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Trying different grab poses. Maybe they could vary from one character to another.

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I tried that too. I thought it looked a bit weird that only the front part would stick out, but maybe that's just me.

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Trying different shoes (left is old, right is new). I liked the flared jeans, but was unhappy with the shoes. They were so simple they kinda looked like grandpa slippers to me. However, I couldn't manage to make the shoes stand out without shortening the jeans. Opinion?

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A new style experiment.

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The Cody-style hand bandages are far from original... but I couldn't find anything that looks better, so I think we're going to go with that. Makes hands clearly visible, like oldschool cartoon gloves.

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I can't decide. Glossy latex pants, or something more classic?
First time drawing latex. I don't really know what I'm doing, I'm no .

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Very nice. It's funny, because I've drawn a somewhat similar character just yesterday (yours is much cooler, though).

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If you're interested in our beat 'em up vaporware (that will hopefully end up turning into a real game before we die), then check out our latest blog post about it: https://t.co/qZEKpBYQPK

I'm also going to throw an extra boss sprite in this tweet, because why not!

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