Happy Birthday Baobao uwu😝🫶
Ty for feeding me so much sgdk I have to feed you back🤣

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Testing new version of RESCOMP from
Even with opt_level: MEDIUM
We save ~8 MAX TILES per character animation.
Also, on adding opt_level into your SPRITE .res file
u get these debug outputs to make your sprites using less TILES and VDP spr.

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After refactoring Zabu I got a mood to update our dropped Sega MegaDrive SHMUP 'Oh Em Gee" to 1.80
Testin' 🤡🤌🤌🤌

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I just cannot work on the game w/o reading sources.
The sources work better than any Doxygen doc.

Just needed to get the PAL from the tiles attribute.

Coding as crazy.

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After 8 months drawing this(it was supposed to be for the ShigaDeku week in May), I FINALLY finished it

I love ship art of weddings, but no one ever drew it for sgdk! D: So I had to do it my self <3

The ShigaDeku wedding!

16 107


Stage-1 Bestiary in 2 palettes.
My main edit was cutting the additional rotated sprites and just use flipping.
There'll be a bit of imprecision in specular light direction, but it should be hard to notice amidst the action

14 61

Here comes a new challenger in : Edgard !
An old man from who love toys and ... more. 🥳🥳
Stay tuned !

14 37

Yesterday I made a video showing how 16-tile from helps improve your projects using I took the opportunity to make an version of my favorite original 16-bit fighting game which is Gundam wing ED for Snes. What did you think?

https://t.co/JlWNDuOPz5

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Hey
Réalisation d'un BG de 512 px ( avec les conseils de 😍) pour la suite des opérations :
Ready for !! 😎🥳💪
Stay tuned ! 😎

14 34

est sur les starting blocks ! 😱😱
Bien avancé ce week-end sur le char design ( merci encore !! ), quelques animations et j'ai attaqué le décor de base, brut, pour mettre en place ensuite le de jeu.

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SEGA Mega Drive / Genesis platform test that i made with SGDK.

VIDEO:
https://t.co/aP8DZBmkhz

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🎨LIZARDPAINT V0.3 for your SEGA Megadrive / Genesis is OUT!

Plenty of new features, check details enclosed!

Get your ROM at: https://t.co/ACqnQirodN 🫵

♥️+🔃+💰=🏖️

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i don’t know if i should draw this as sgdk or togachako help

0 1



Here's an angsty edit! <3

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New version, i think i found the good balance between character and background colors.
I keep 14 colors for the BG.
I will do a color test on a other character and test that in SGDK as images separated, but i don't know how it works for now, a other adventure :)

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