Aeternuxolusさんのプロフィール画像

Aeternuxolusさんのイラストまとめ


Introvert | Artist (Digital & Traditional) | Game Dev (#GodotEngine)
aeternuxolus.itch.io/knights-path

フォロー数:132 フォロワー数:213

Currently doing final bits of testing to check for bugs..

Realized cards didn't have tooltips.. but now they do!
They'll reflect active changes and note if they can be repaired/upgraded as well.

1 15

Finally done cleaning up the majority of my spaghetti code. The battle system now properly handles 3 enemies. They have a different function as well as different cards. Makes troubleshooting that much easier..

New demo coming soon~

0 11

Tamamo no Mae

Trying out a new coloring method..

1 6

Animal Crossing.. o.o

Taking a much needed break to try a new painting style thing..

1 11

I hope everyone is well, staying safe.

Haven't had much motivation to code or draw lately, so here's me trying to break out of it: a concept drawing of my game's main character.

Hoping to get a beta test of my game ready by the end of the month..

1 13

Was originally trying to create a separate system for skills and items, but decided that treating them as a second hand of cards works out better.

(maybe everything should just be cards, lol..)

4 29

Drew some concepts for the other area displays.

How are they? I tried to keep a path in each one for the theme.

0 9

I finally solved the issue I had with my procedural map generation!

I also added a feature that lets players know the danger level of the upcoming nodes - it will require a skill/blessing to see.

8 45

Preview of new character art, skill usage and the newly added 'Swift cards.'

Swift cards lets you act without enemy response. You don't replenish your hand, so be careful not to run out of cards. Enemies can resist the effect too..

2 19