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Automatic item pick-up
#gamedev #indiegame #godotengine #screenshotsaturday
Currently doing final bits of testing to check for bugs..
Realized cards didn't have tooltips.. but now they do!
They'll reflect active changes and note if they can be repaired/upgraded as well.
#gamedev #indiedev #godotengine #screenshotsaturday
Finally done cleaning up the majority of my spaghetti code. The battle system now properly handles 3 enemies. They have a different function as well as different cards. Makes troubleshooting that much easier..
New demo coming soon~
#gamedev #indiegame #godotengine #cardgame
Tamamo no Mae
Trying out a new coloring method..
#FateGO #FateGrandOrder #TamamoNoMae
Animal Crossing.. o.o
Taking a much needed break to try a new painting style thing..
#AnimalCrossing #originalcharacter #myart
I hope everyone is well, staying safe.
Haven't had much motivation to code or draw lately, so here's me trying to break out of it: a concept drawing of my game's main character.
Hoping to get a beta test of my game ready by the end of the month..
#gamedev #conceptart
Drew some concepts for the other area displays.
How are they? I tried to keep a path in each one for the theme.
#gamedev #indiedev #conceptart #landscape
I broke my code a while back..
But I finally fixed it~! x.x (spaghetti code)
Players can now use a skill or an item before playing a card. There's also a starting buff option now, to change up how players can do each run~
#gamedev #indiedev #godotengine #screenshotsaturday
Happy New Year!
Well wishes to everyone~ ^^
(rough sketch to bring in the new year)
#Happy2020 #happynewyear2020 #myart