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Andrew C. Wangさんのイラストまとめ


I am an indie game developer making experimental games & VR experiences. Vegan. Game Jammer. Mastodon: mastodon.social/@andyman404 Bluesky: @andyman404
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Here's the physics-based game I made for the AR/VR Creators' Fall Challenge Halloween game jam: https://t.co/w2mSNILRQM

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Here's the game I made for https://t.co/f4h2XBKdCl

The theme was "Solidarity" so I made a game about tortoises clinging together to form a blockade against the obnoxious hares, their long time racing foes.

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Zero-G Nuclear Space Serpents so far, with placeholder blockout art. There will be gratuitous explosions & little space ships shooting at the snake if I get to them.

29 hrs left in 11.

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Day 6 & 7: In exchange for delicious cakes, the giant monsters promise not to eat humans. They're going to be capable of mouth expressions & eating things. Prototype monster.

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It's shaping up to be a delicious low-poly doughnut physics-based platformer.

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I made a post-fx Unity shader that dithers temporally into CGA for Abandoning it though; it cheeses away the real fun of the jam.

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Day 3: Bugs Pray = flyswatters + bugspray + googly-eyes.

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Zero-G collision and retro rocket stabilization for Far Beneath The Stars

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