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News about Dead Winter comic & arcade game! | Comic & game art: @reiley | Game coding & music: @corgcube | $$$: patreon.com/deadwinter | av by: @FlutterSprite
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This week's work report is available for patrons! Today we have:
- a report previewing the next page: https://t.co/zQUDoqyDDs
- a writeup on rounding out our melee fighters' dust effects: https://t.co/cgXMsHIRoO
Thanks for reading!

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A new page of Dead Winter is ready to read! https://t.co/tvrk4AYfIY Tonight let's review our long-term goals and share in some objectively-boundless love.

Thank for reading!

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This week's work report is up for patrons! There's two articles:
- a preview of the next comic page: https://t.co/nOi7ni2Lva
- a report on colorizing Lizzie's rhythm combo attack animations: https://t.co/3o36j9SrQU
Thanks for reading!

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Here's that full outfit on everyone. It's quickly become one of my favorite palettes.

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This week's work report is up. I couldn't find time to work on a comic page so I opened this week's gamedev writeup to all patrons: https://t.co/BKLZ0TNvop It's a look into my process of animating a heavy, impactful attack sequence.

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This week's work report is up for patrons! Today we have:
- a preview of the next comic page: https://t.co/1DvEqImcKn
- a write-up on my attack combo effects progress: https://t.co/jtKHXeCooM
Thank you for reading!

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I got one in the system already. 🏳️‍⚧️🏳️‍⚧️🏳️‍⚧️🏳️‍⚧️

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Adding a new Costume Palette to the list. Do you recognize this one?

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A new work report is up for Patrons: https://t.co/IOCzz6Bwsj it's a update today, where I show off our new Costume Palette system and break down the process for figuring out how to get dust and attack arcs working in-game. Thanks for reading!

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