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Not super related, but I just remembered that Vagrant Story was called The Phantom Pain. Vagrant Story is one of the few games I can think of that Kojima openly admitted he thought outdid MGS, so TPP could be an homage to that or, keeping with the themes of V, "revenge." https://t.co/fq6WqoSViQ

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One neat thing about 3 is that it fully contextualizes what is basically an event flag into the game's world to keep player goals and character goals aligned.

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Definitely. Always boggles my mind every time I remember how vast and detailed Suikoden's world is and how there's a lot of it we haven't even seen.

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Not at the moment but I used this for years

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Oh, cool. I had no idea. I'd only seen the green outer packaging before.

I honestly don't know whether or not it's popular, but I don't like it at all, haha. I guess I can't help comparing it to these versions that I think look much better.

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3 does something neat with its setting. Compared to previous games, 3 feels more linear. You're in a vast jungle — a natural and largely untouched space — but the way you traverse the game's series of maps makes you acutely aware...

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