Felipe Pepeさんのプロフィール画像

Felipe Pepeさんのイラストまとめ


Brazilian living in Tokyo. Editor of the CRPG Book, a free book on the history of Computer Role-Playing Games.
crpgbook.wordpress.com

フォロー数:559 フォロワー数:11491

Oh boy, time to spend some quality time trying to figure out why part of the Korean text displays properly and the other part shows as gibberish -_-

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BTW, if you google translate there's already some interesting articles on the history of Korean RPGs: https://t.co/l2PPYkJuW9

It's amazing how even a Korean gamer is using Hardcore Gaming 101 as his main source. Great work, :)

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It got a sequel in 1998, called Atria II: The Ressurection, that made the logical leap and added 2-player co-op.

Still sounds like a good game pitch, but I can't decide which graphic style is more boring :P

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April & May I spent examining Chinese RPGs, now I'm looking into Korean ones :)

Already finding some interesting stuff, like 아트 리아 대륙 전기 (The Story of Atria Land, 1997). A very generic JRPG at first, but the battles are like a beat'em up game!

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This reminds me a lot of "define RPG!" and the general drama at RPG Codex & NMA in the 00s…

But that had the added insult of seeing your favorite series die or be turned into console RPGs. Fans were furious! Roguelikes are safe from that, no one turned ADOM into an Xbox FPS :P https://t.co/o8kdtA8wZ9

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Also, it does something EXTREMELY RARE: plays around with movement. You're a mermaid, you can freely swim across the maps!

It joins Faery: Legends of Avalon as one of the only RPGs that tries to make movement (a vital part of any RPG) different from simply walking around.

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Of all the Chinese games I saw, Heroine Anthem: The Elect of Wassernixe is likely the most unique.

You're a girl trying to escape a slavers, then you fall into the ocean, become a mermaid, play mini-games like volleyball & a rhythm game AND fight in tactical turn-based battles!

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Just got 's new book on indie games, it's so interesting to see them from the perspective of Japanese gamers.

It has games I've never heard about before, like Ruina 廃都の物語, a RPG Maker game from 2008 that was so popular in Japan it became a light novel!

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I just keep getting floored by the art in these Chinese games... how the hell were they doing this in 1993 with ONLY 16 COLORS?

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When talking about non-English/Japanese RPGs, I think it's hard for people to understand just how much history is usually ignored... Just in S. Korea, from 1995 to 2002, they developed over 70 RPGs.

Then there's RPGs only available in Chinese, Russian, German, French, Turkish...

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