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6 recommendations when launching a game on KakaoTalk http://t.co/OtNYgEyils
Understanding the perks and pitfalls of being a part-time #gamedev - http://t.co/y5jzYZbtDe
Creating a successful Kickstarter campaign: The copy, the rewards, and the ask http://t.co/Zmq3yx8UKg
You no longer need to be a licensed dev to test apps on Apple's devices http://t.co/Y2xM3Ntwq9
Who am I to tell their story? Writing for diversity http://t.co/jvG75gqhlp
Point-and-click in the age of touch: Interface design for adventure games http://t.co/txyuw3E8Jn
Where Games Go To Sleep: Understanding our game preservation crisis, circa 2011: http://t.co/1bUmjxK7EG
Blog: The Four Horsemen, four VR platforms that may carry us to mainstream VR adoption - http://t.co/FPGv1iKi1Y
Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [2012] http://t.co/Wz3Wk0orTo