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[Crusty Lava Lamp]
Using vertex and frag shaders to displace 3D geometry results in the most pleasing textures. Really enjoying the "rough" look of these evolving patterns.
#touchdesigner #creativecoding #generative #shaders
[Ripples]
Distance fields and colorful waves.
#touchdesigner #creativecoding #generative #shaders
A few observations to share... As expected, the MobileNet
pre-trained model is spot on for stuff it's familiar with, but it can also
get some unexpected right answers (Sure, I was thinking
"Batman", but "comic book" is alright).
Back when I was working my way through the Nature of Code, I thought flow fields in Processing were a blast already... But throwing that into 2D shaders is kinda mind-blowing.
#touchdesigner #glsl #creativecoding