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My daughter asked me if there were any heavy girls in #SmashBros, so I looked it up: in Ultimate only Samus/Dark Samus/Mii Gunner are over the base weight of 100. Would be cool to have more! Some possibilities: Urbosa, Mechanica, Madame Broode, and Effie.
https://t.co/ARrU7LGsCp
I always liked this image from Shatterhand. All the graphics in NES games are built from 8x8 tiles but palettes are applied to backgrounds in 16x16 blocks. If you slap a grid on it, you can see how effectively Natsume worked within this constraint. Almost looks 16-bit! #pixelart
Here's the 32-color palette we created for #UFO50 in case you want to play with it! We're having a lot of fun with these colors! Shout out to @strotchy - we all contributed to the palette, but he was the chief architect. #pixelart #gamedev
https://t.co/f38Ny8RNby
So! These Nintendo Power drawings are credited to Shuji Imai based on a FB comment by Howard Phillips, who was "pretty sure" Imai drew H&N.
My 3-year-old daughter is always immediately interested in who the "girl" characters are in games and loves pretending to be them.
@mossmouth After learning some wizardry from @mike_watson and @the_ptoing, here are crisp pngs (leave at least one pixel semi-transparent):
Happy 20th birthday to #QUAKE! Here's hoping for a sequel that brings this guy back.