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Taking in feedback and improved attack finish animation (the "sheath") a bit #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation
Updated attack animation test #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #screenshotsaturday
The attack animation in action #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation
Cleaned up the attack animation, hard to notice the difference i know
#gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation
For today's #pixel_dailies #Outbreak. This creature is disturbing, so is the processing of animating it
@Pixel_Dailies #pixelart #indiedev #animation #indiedev
Defend animation with hit impact
#gamedev #indiegame #pixelart #games #animation #gamemaker #gameart
Parry system, critical attack, and how I suck at my own game #screenshotsaturday #gamedev #indiedev #indiegame #pixelart #gaming #games #animation
Change the data structure for attacks, so now each hit has different behaviors. #gamedev #indiedev #indiegame #pixelart #gaming #screenshotsaturday #animation
Change the data structure for attacks, so now each hit has different behaviors. #gamedev #indiedev #indiegame #pixelart #gaming #games #animation