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While we are on the topics, these are also a few of the many amazing artists with projects that made me go "woah". You should definitely go check them out:
@cbotme @gogalking @miyuliart @NekroXIII @PxTommi. #art #gamedev #ArtistOnTwitter
Added controller support and adjusted how the mist looks a bit #soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation #ドット絵 #art
A minor change but made control seem more fluid: now attack and change direction mid combo. #soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation #ドット絵 #art
@YoYoGames Hello! Enemy I am working on #screenshotsaturday #soulappeaser #gamedev #pixelart #gamemaker
Enemy I am working on #screenshotsaturday #soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation #ドット絵
Enemy I am working on, updated attack animation #soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation #ドット絵 #art
Not sure if I want to keep this, knocked back enemy can hurt / stagger other enemies. Maybe too much for a 2D canvas? #soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation
Transform Mechanics with ROUGH WIP animation #soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation
Add a pause function, you will see why soonish #soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation
Original vs. added "flash" effect when an enemy gets hit, it's a small thing but I am not sure which one looks better. #soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation