Víctor Masóさんのプロフィール画像

Víctor Masóさんのイラストまとめ


nintervik.github.io

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Then I started helping in the maps environments. I began with different building to populate the city. I was inspired by the and other references such as some concepts for buildings. I used hatching in the texturing to get that manga feel we were after

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I made plain textures so it would fit the overall of the game. Then we added the in-engine outline + cel-shading made by our graphics programmers & . Despite Alita's suit being based in the movie I tried to maintain the aesthetic

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I'll start w/ the main character: I tried to make it low poly and w/ different meshes to allow more flexibility. The topology is also made w/ animation in mind

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My first serious attempt at pixel art! An enigmatic blue monk and a series of totems 😋

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