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Technical wise the new exporter is working! Now I need to add all the options for outlines, shadows, formats, angles and integrate it with https://t.co/LfeqQAnJyA - then pack both editors into an EXE.
#gamedev
Final effect. Outlines, texture and animation combined.
Which style do you prefer. Outlines or not?
Please consider supporting my work if you like what you see :) https://t.co/gHKwxhIIb5
#gamedev #pixelart #javascript
I must admit that I am checking on facebook more often since the fake 3d thing has been released. See this in a fullscreen glory https://t.co/FtyWSTWrRv
#pixelart #fake3d
It's been only a week since the release and https://t.co/BJLXBN4pih is already full of excellent art.
#pixelart #screenshotsaturday
Time to add something to https://t.co/JczRmIWt2L - food storage.
It will come with a well later this week.
Castle update for https://t.co/Hpj1MLshJL increased average playtime by 160%
Now I want to make it more competitive.
Loop walls to create a castle that will get assigned a random name.
Next I need a scoreboard so the kings can compare the size of their castle
( ͡° ͜ʖ ͡°)
#gamedev
Progress on implementing a catapult for https://t.co/Hpj1MLshJL It can now properly shoot missiles - I have also added sounds.
#gamedev #javascript #webgl
The only way I can compete with the big titles as a single person is to make things in a different way. For example by putting an interactive catapult in a strategy game. It's the final thing I need for the "castle update" for https://t.co/Hpj1MLshJL
#gamedev