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rukiさんのイラストまとめ


3D (and 2D) generalist specialising in NPR characters and lookdev | also a writer | i like high topology human biology

Commissions: Open

フォロー数:712 フォロワー数:22683

She's meant to look good from other angles. Here's some quick screenshots stitched together (note still very WIP :D)

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Been working on this quickly yesterday and today. For use in the Abnormal add-on development. Her name is... Abnormal-chan. Topology is Guilty Gear-inspired and specially done to assist in normals editing. The face loops around each shadow zone contain/support the normal edits.

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2025-08-18

In my previous tweet, you may have noticed the flat eye from the side view. Unfortunately, anime 3D models won't look great from every angle. Usually I "give up" some of the side view and prioritise front->3/4 view. Luckily we can fix with shapekeys! :) (also, Misato with lines)

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Finally finished my Hotaru Shidare model! Not perfect (nothing ever is) but I am pretty happy with the result. Final images rendered in BI with edits in Clip Studio. You can get the .blend for free here: https://t.co/1YkSohbH5G

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Construction images of my Tamaki Kotatsu 3d model :)

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Tamaki Kotatsu 3D model created in Blender. Character rendered in Blender Internal, background is procedurally generated in Eevee. Some post-work done in Clip Studio (link to raw renders in comments).

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Yay! More progress on my Hotaru Shidare WIP. I've started on the clothing and re-did her fringe. Still much to do! P.S Thank you so much to everyone for all the support!

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Construction images of my Ilya Kuvshinov style model. Topology is a little wonky in some areas. The top of the hair is hand modelled and the hair underneath was generated using the wonderful Blender addon Amasawa Tools!

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More Hotaru Shidare WIP... mostly I've been working on the hair. Still very WIP though!

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