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Daily news and inspiration for anyone interested in CG, game art or visual effects. Part of the Gnomon group of companies: @Gnomon_School | @Gnomon_Workshop
cgchannel.com

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Prepare for the final season of by looking back over some of the show's 10,000+ shots through HBO's interviews with VFX producer Steve Kullback and VFX supervisor Joe Bauer https://t.co/TV3Bykmeec

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Real-time broadcast graphics firm has acquired developer although the focus of the deal is NewTek's own broadcast technologies, not the veteran animation software itself. More details here: https://t.co/b59OSOEaBW

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See the month's best models on , including this stylishly stylised take on Spider-Man's Doc Ock https://t.co/KFcQZUDUM3

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has released 2020. The update adds new OSL-based toon shading capabilities, built-in greenscreen keying, and improves viewport animation playback speeds by up to 2x https://t.co/jlT2FY90gE

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has revealed its product roadmap for 2019.1 and OctaneRender 2019.2, including a new layered material system, vector displacement, hardware-accelerated ray tracing and updates to Spectron. Both versions are available as public previews https://t.co/DqWquxDuke

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Discover ' and visual development process for at a free talk at Gnomon's Hollywood campus later this month. Sign up for tickets now! https://t.co/C8QxeVPP8r

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Master environment art workflows for with artist Martin Teichmann's new series of videos for . Volume 1 covers ideation and the creation of a block mesh https://t.co/zC3ErLWad6

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Rigging TD Ahmed Shalaby's new reel breaks down a neat range of and rigs, from super-cartoony characters to photorealistic animals https://t.co/z1MyVq3uLT

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Check out the interesting new features coming up in authoring tool They're hardware-agnostic, and should run on any current GPU https://t.co/jClkYDPeVk

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