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Daily news and inspiration for anyone interested in CG, game art or visual effects. Part of the Gnomon group of companies: @Gnomon_School | @Gnomon_Workshop
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for Blender 2.13 is out. The framework for turning scenes into interactive web apps gets support for native shadows, Matcap materials and simple https://t.co/Z1ySjHH5TT

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Sunday freebies Download concept artist Alex Senechal's five free 10,000 x 5,000px studio lighting HDRIs for use in your portfolio renders https://t.co/PZB3pfWNfq

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Check out Justen Lazzaro's neat Ultimate Trim tools. The add-ons, which are free for non-commercial use, implement Insomniac Games' fast environment materials workflow in and https://t.co/iqaIYRvLai

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1.6 is out. 's terrain generation tool gets new water properties, the option to export colour and normal maps as tiles, and to export 3D meshes in Alembic format https://t.co/HIELGNQ1Qw

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has shipped 2020, a major update to the software, adding a new Brush Accelerator utility with huge speed boosts for key brushes via GPU acceleration, and revamping the color picker https://t.co/XZDYsJUjZH

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Watch artist Brian Martinez's breakdown of an Indian-inspired digital https://t.co/69qWmCLS4U

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Watch motion designer Sam Burton's engaging breakdown of his section of titles for 2019 https://t.co/C60oFewPVK

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This gorgeous of 's 80-second full opening sequence from shows some of the 1,200 props and buildings and 2,600 crowd actors used to recreate Victorian London https://t.co/pvBHr438Qw

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4.2 is out. The update to the software adds support for HDR monitors, introduces colour gamut masking, and improves painting speed on multi-core CPUs https://t.co/F10Tc57ce4

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This stylishly presented of 's creature work for is by turns gruesome and funny, ranging from photorealistic crows and scorpions to a literal identity parade of demons https://t.co/Y5kqcNneMK

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