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Sven "ptoing" Ruthnerさんのイラストまとめ


2D/Pixelartist - he/him - 🚫 NO NFT! 🚫
Working on a project w/ @GrahamGoring & @BeeMixsy,
& #FireLancer with @trap0xf
ptoing.bsky.social
pixeljoint.com/p/2191.htm

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Finally played thru the Crimson Diamond Demo by the other day. It's short, but what's there is very charming & promising.

For sure one for the wishlist if you like point and click adventures and mystery

https://t.co/c2gsUnmSZu

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Just went through some of my older professional work and found this. Since people seem to like trees a lot I decided to post these.
They are tests I did for Adventures of Pip by

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Yeah, I reckon it depends on the value of the colours mixed. That still is the same these days with sharp LCD screens to be honest. Colours close in value will blend nicely.

Here is an Amiga 500 pic by me, where the bg gradient is just 2 colours and it blends fine.

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And here are progress steps of that pic.

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I very rarely make fanart very (virtually never). This is an old piece I made for in a Secret Santa event on the Pixelation forums, way back in 2007.

"Zero Suit Tingle in the Mushroom Kingdom"

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Here I used thicker lines and no AA, and there are jaggies as G described them, because sometimes there is no perfect solution and you would need a half pixel or AA, which you do not always want for whatever reason.

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Different iterations of the dropship I made for Fire Lancer. Did not get used in the end. I made a launchpad instead. I might still use a wrecked version of it in one of the later levels as a background element. Always try to recycle stuff.

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New C64 MCOL piece with rasterbars in the side borders.

Executable can be downloaded here: https://t.co/Bn9UEjWRZS

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Also can't forget the SB2 menus.

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This is really hard, there are so many. But as far as lasting impression from an early age goes it has to be this intro pic by from The Chaos Engine.

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