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For the high poly version of this character, her clothes will have extra details like frills and jewelry. I've been making it piece by piece, until the frills, I've been going through a lot of trial and error trying to get those frills to look right. D: #npr #blender3D #3D
I ended up retopologizing her base attire, since I forgot that I had made it hastily and it was full of tris. #Blender3d #3D #npr
#blender3D 's third #render -er, #workbench , actually does come with a way to make outlines, although it is a bit primitive compared to what #EEVEE and #CYCLES can do. #NPR #3Dmodeling #3D
I spent some more time on this model. I wanted to see what #npr was like at low poly, as well as trying out #blender3D 's #workbench renderer. #3Dmodeling #3D
My first time doing #retopology on a sculpt. Now I gotta create a dress and stuff. I did cloth simulation experiments, but haven't tested on this model yet. Should I use something other than cloth simulation? #blender3d #3Dmodeling #3D
Just trying out different #npr methods, it's much more difficult than regular renders imo, one flaw in the mesh, and it will show with the more complex npr methods. 2 of these are in #workbench, the other two in EEVEE. #blender3D
Why do the dragons I draw always look so infuriated, lol. #dragon #2D #conceptart
Just some work in progress shots. #3D #3DCG #3Dart #Blender3d #katana #nichirin #3Dmodel #sword #kimetsunoyaiba #鬼滅の刃 #DemonSlayer #KNY
Now I know what those blacksmiths from Kimetsu no Yaiba feel. For my next weapon, I'm going to make "Sword of Honor: The Seven Truths" from the webtoon series "Hardcore Leveling Warrior". #HCLW https://t.co/RedIARQBZq