Jaume Sanchez Elias 🇺🇦さんのプロフィール画像

Jaume Sanchez Elias 🇺🇦さんのイラストまとめ


Web Dev, pixel burner - WebGL · WebXR - UX/UI @GoogleDeepMind
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couple of snapshots of the different material properties (color, roughness, metalness, fresnel) randomly assigned to each strand. it's quite noisy for now, the idea is to to do some temporal filtering

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a twisted and knotted Thomas Attractor

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this is as glossy as it will get, i think... shiny enough

(i should stop playing with shading and start with animation)

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some tests with metallic finish

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enough for today: i've redone the specular shading to work correctly (there's just one directional light right now) in preparation for shadow mapping

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this is with the SSAO sampling the color buffer as well, it makes it look a bit more like global illumination

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