Tom Mulgrewさんのプロフィール画像

Tom Mulgrewさんのイラストまとめ


Voxel octree enthusiast, Basic4GL creator, PICO-8 junkie and a bunch of other things I can't adequately explain to my mother. He, him.
tommulgrew.itch.io

フォロー数:229 フォロワー数:1460

Here's track number 3.
Relatively short ones work best CPU wise. I'll probably need some LOD logic if I want to make longer ones.
(#thing)

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Trying something a little more like.

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Hmm.. It seems the box art and 2D cockpit art don't really align.
If I want to get it looking similar to the old cockpit I have to pull the wheels right off (and narrow the FOV down).

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Here's a larger track to test the LOD scheme.
The LOD group gets copied along the road, and the meshes for the different LODs are warped to the road curves at that point.

(Lighting's a bit borked, but you get the idea..)

It mostly maintains 60fps on my Go.

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I always wanted to play a version of Stunt Car Racer.
So here's an initial attempt to warp a mesh model around a set of curves.
I haven't yet figured out how to warp the collision volume accordingly, or update the bounds for view volume clipping.

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I've started a development blog for my sparse voxel octree project.
http://t.co/VZjIiLkHST

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