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(WIP Irys 3D) Still working on #Irys face rig. But I've got some of her texturing done. Still not sure about materials or her hair. Her hair has been the hardest part and I've been procrastinating
#IRySart #IRyStocrats #bnpr #blender
(WIP) Some progress on #IRyS Rigging is going better now that I know what is required for mocap. Some basic shaders and still haven't textured her proper yet. Attaching her rig has been going less well so here is what I've got
#bnpr #IRySart #blender3D #AnimeArt #hololiveEN
It's back! Tohru! This is from a while ago and I never finished her model but I thought I'd share this in celebration of season 2. #Blender3d #bnpr #DragonMaid #tohru #AnimeArt
Current (WIP). For the past months I've been working on my drawing skills and anatomy. Currently working on a rig, low poly version, hair, and clothes... still a lot of work to do
#Blender3d #bnpr #anime #3dart
Another WIP but some progress after many, many attempts at an attractive guy. Manual normal editing is hard and I'm not satisfied with the 3/4 angle or the hair... but more to come.
Anything I could improve on or do differently?
#Blender3d #blender #bnpr #AnimeArt
Current WIP renders of Anaru from Anohana. Rigging is going alright. Weight painting is hard. Still have her shoes and hair to finish. Thanks to #bnpr and their BEER fundraiser. The art submitted to it has really inspired this
#blender3D
#anime
Her face has a sphere data transfer modifier. The more specific shadows are just modeled on like her shirt and eyelids
Akira Tachibana from After the Rain #bnpr #blender
#Blender3d
I've been working on her for a bit. I'm still working on her and other stuff. Not happy with her hair yet