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4 of the game's antagonist... all apart of the weird group W.A.V.E, aka "We are Vitally Enough"... there's Alex, Alfred, Agent 9 (Ren Hazamada), and Prometheus. what their roles are will remain a mystery tho for the time being...
Prometheus is done now too. got both brother's finished easily. #rpg, #rpgmaker, #indiedev, #originalcharacter, #indiegame
one of my very first digital drawings vs the latest... with the old one, I hadn't drawn regularly in like 6 years. very rusty. that was 2016 and here I am a few years later...
I drew this AGES ago... but I didn't really figure out what to do with them...
@Ajo1322 it's always awesome of you to do these kinds of posts... here's a screen of one of the newest enemy's in battle for my game Panic Attack... he's called MUSCLE lol.
this guy was simple and fun to draw lol... probably one of the easiest enemies so far, but he's important in a sense so he's not just a throwaway either. I want to game to touch on mental health, and MUSCLE touches on the idea of how you feel mentally, compared to others.
messing around with palettes on screenshots because I can't sleep lol...
brothers, Prometheus and Atlas. Prometheus feels by colliding Escape Space with reality, he can find the voice of Reason and destroy it. Atlas has to stop him. they're based on Greek mythos. Pro, feeling he's leading humans, and Atlas feeling the weight of his brother's actions.
redesigning Prometheus was a good call... I didn't like any of his prior looks too much... but this one, simple and fun to draw. #digitalart
Atlas' little brother and major antagonist, Pro, aka Prometheus. He wants to combine Escape Space with reality, which could damage people's mental psyche's beyond repair. #rpg, #rpgmaker, #indiegame, #indiedev, #digitalart, #drawing