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Speed things up by using these detailed base mesh projects by Esmail Ghadrdani! https://t.co/nXj6LooigP
#digitalart #gameassets #digitalartist #gamedev #conceptart #gamedesign #environmentart #art #gamestudio #3dart #3dmodel #gameready #basemesh
Sorry for the constant stream of me fighting with people tweets i hope u like them:] people really liked my sun and moon au as well as my royalty one so the server suggested to just mesh them together
Also i was planning on coloring this but i didnt finish so ill post it after:)
Daily #Blender Tip: In this video, we look at taking a base mesh and doing a rough sculpting pass on it, to further define the shapes. #B3D More tips & free PDF: https://t.co/Zx97pxSolW
3d mesh / 3d draft rendering / normal map / HED map of the pic #controlnet can reliably add details to 3d rendering
was trying to color that claire shoe tying piece w like more primitive 3d mesh look but it didnt work...
i do the same thing with honami and akito. the amount of parallels they have with each other is insane and their personalities would mesh together almost perfectly but more importantly they look like this. aren't they so cute. they should be friends because they are both so cute
Anyone VRM/VSF experts out there know know why my VSF model has strange things happen to the main mesh when it blinks?? I've been noticing it for a while now and I'm really not quite sure where to start in troubleshooting.
#vtuber
ControlNet posing reference picture
It takes only 1 sec to rig an openpose skeleton to the character mesh. The openpose skeleton makes posing a lot more accurate.
AI painting practice - Blender + ControlNet #アークナイツ #Arknights With more practice, one day I will make a short comic series about Endfield.
(ControlNet makes posing more accurate. It takes only 1 sec to rig an openpose skeleton to the character mesh. Ref pic in thread.)
Je m'éclate à faire mes ptit props pour fivem 🥲
Seul bémol, fusionner proprement plusieurs mesh pour n'en faire qu'un et baker les textures c'est un enfer encore
J'ai réussi mais le résultat s'exporte 1OO fois trop lourd (je sais pas si les faces de mes sphères sont en cause)
I’ve practiced with oils for 4 years :0 and i’m madly in love with em! another goal is to mesh my cartoon and figurative work together!!
@Xperia_1V 1枚目みたいな感じで塗って、プロンプトにMesh hairって入れると2枚目になる。
ざっくりと広範囲を描き変えてオブジェクト配置ごと変えるとかもできる
@skip4D was working on updating a commission earlier and no matter WHAT i did, replacing the mesh with an fbx exported from 3.4 didn't work (1st)
then i decided to try exporting from 3.2 since i had been trying to figure out wtf had been going on for 30 minutes and it worked perfect 😭
does anyone know why this is happening... the rig works on every part of the body except for the head. it just stretches it out. the rig is parented to the mesh using envelope weights because automatic wasnt working. (bone heat error or sumn?)
#blender #blender3d #blenderhelp
Daisuki Huskies😍
3 different colors available + Rigged ears for Anima Coyote & Fox. Ears also sold separate!
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My first mesh and I am so happy to share them with you😤 Big thank you to @spoookybeasts for helping rig and polish them🤍
Check comments for 🔗
#SL #furry #SecondLife
A quick drawing made for @x_chaoticbean_x! Was fun trying out the mesh brush I downloaded for this! https://t.co/wuJSnIP32l
My Morax/ Archon outfit Zhongli model. I'm so pleased with how he turned out.
- All outfit pieces, body, and shader were made by me.
- Face and hair are from his official mesh.
#Zhongli #Morax #GenshinImpact #b3d #bnpr