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@ArlenR24 Yeah. No. The game is legit. End game is legit. People are whining about one time use shaders. In D1 every gripe was addressed w updates.
Today: messing with shaders and tonemapping more. #madewithunity #indiedev
Getting close to finishing off this environment, playing with shaders and finishing up the model. #ScreenshotSaturday #GameDev
Outlines now play nicely with unity's Tree Creator shaders. Look at this lovely cactus.
StyLit is a new technology that can apply art styles to 3D models as shaders. All you do is color+shade a template sphere first.
#Slimerancher uses lots of custom shaders & we make heavy use of triplanar projection for our environments to keep UV's consistent.
#gamedev
Happy New Year!! Thx for a very inspiring year! Hope 2017 will be brimful of pixels, shaders, messy code, tidy code & everything in between
Prettying up the watery parts with shaders #gamedev #gamemaker #pixelart
Our new shaders; a toonshaker and a wind shader, created by @CelineVeltman and @JonnyIO Makes a huge difference! #gamedev #indiedev #gameart
Devblog 8 - New enemies and shaders #madewithunity #devlog #gamedev #indiedev #indiegame #gaming #gamedevelopment
https://t.co/EsgvO3f1eB
Hurray for using shaders to customize environment models !
#gamedev #unity5 #shaderforge
I was curious about the end result. Also, I like to play with different textures/shaders. @squishfox @winter939
Testing new custom shaders
#screenshotsaturday #indiedev #gamedev #minimon #onihunters #unity3d