画質 高画質

This is a... piece... of one of the boss fights 😏

I'd love it if you helped me playtest the game (for free ofc): https://t.co/LyGpMIszKj. Hit me up!

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Enemy design of the race Kin from our first and upcoming game

This is a caster archetype and has ranged attacks it uses.

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been working on developing a small visual novel game, and here are two characters i came up with. the brown haired one i've had for a long time, but i added him back from this one google classroom game i made a long time ago lol

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Maybe we went a bit overboard on the demo level for SAK'D🤔, but 3+ hours of immersive, fun and fully-fleshed out gameplay🎮 with a solid connection📖 to the full just feels right. Took us longer to develop, but we have zero regrets.
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In things don't always go as planned... What are some of your interesting first results when creating content for your game? Please share! We love to see your funny behind-the-scenes posts.

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Hoping that one day I'll be staying a month in the second and third panel, and a week in the first and last.

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Next, we would like to introduce you to our Brute enemy.
Though his portrait may seem friendly, rumour has it that he's got quite the temper.

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Meet the protagonist! In Lost Days you don’t start out with armor. You have to earn it. Each armor provides different upgrade to the player.

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Beholders shoot lightning, like in

Help me test them! Join our discord to instantly get the game for free and tell me your impression! https://t.co/LyGpMIszKj

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I just wanted to share some of my favorite sprites I worked on during the . These guys need more love!

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Decided to use hair particles to make the branches for speed, thought I was being clever but botched the trunk, so it doesn't unwrap nicely 😭😭 time to spend hours fixing it

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I am pretty happy with the shader work i have done last week, each level now have it's own proper ambience.

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