[#devtober day 16]
Added hitfalling! Players can now fast fall during the hitpause of an attack

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16 Haven't done much finally :/ . A sketch for militia unit of one of the faction, and some sprite (a farm, a quarry and a mine). Probably still continuing a bit more after midnight ^^

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Polished and created more characters in-game! Step by step 🤙

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15 placeholder UI. Still only barebone, and most info and fonctionality don't work yet.Can show the turn, the hour, the object selected (the one we can move), and the button end turn allow to switch between player then switch to the next turn. Still no action but moving

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Day 14:
Updated Shelby's walk animation. Will be updating Alexia's soon! (GIF)

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[#devtober day 12]
Oh, yeah. It's all coming together.

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Some Magi concepts for ! Which one is your favorite?

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Jace is coloured! He's your roommate in Tidal Blossoms 🌸🌴 We'll have news regarding the demo in a few weeks! Character Art by 💕😊

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I visited a real cemetery today for reference! I also plotted out the graveyard layout, made some placeholder tiles, more grass prototypes, and populated a section with graves. They'll have more variance eventually!

18, 10,

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Day 9 of The kitchen I posted yesterday is almost finished! Rourke doesn't really belong in this scene, but he's there to silently judge the owner's furniture.

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