Been studying Guilty Gear renders.

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this took me many hours and I still need to fix something but i'm pretty happy with the result :D

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I Finally finished the OC I've been working on! Deciding on a color pallet took longer than I thought 😅

Now all I gotta do is think of a name. Any ideas?

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Quick test comparing the usual inverted hull method and blender's new Line Art modifier, I'm looking forward to how much this feature will be developed!

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from third time also! and finally acceptable result as well (I guess, any feedback?).

And yeah, on time for



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It's time to get funkin

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Work-in-progress of my avatar in ..First time I’ve attempted making a 3d character in a while. He’s stylized to appear 2D, ..not perfect, but surprised with how it turned out.
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And here's Tanaka's new katana sheath!
Still some touchups to be made in areas but alas

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Some of the models ive made during 2021 so far not counting some of the commission work i did inbetween. Im quite happy with how its going but still got a lot of room for improvement!

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i had a very unpleasant time texturing zagreus tbh, texturing in blender is not very good. i really liked this jagged line art for detail, so thanks a lot for the technique!!

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Mostly rigged and gave her her weird little butt wings

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Ok, I think I found a workaround to using the shader to RGB node in cycles. This is huge, cause it means I can use cycles effects (better shadows etc) for stuff. Follow me if you dont wanna miss the tutorial.

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Fanmodel WIP turntable~

Her underwear is too cute not to share >.<

twitter will destroy the resolution though ;-;

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WIP (this one will take a little bit longer and so many things to do in my job, so i want to share current progress)

Any suggestion is welcome!



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Okay so excuse the fact he's bald, I really can't be bothered to make a hair model atm lmao

However I really wanted to try out the shading and composition of Eren's release scene.

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