Ignore the upper body haha... just working on getting the "slithering" animation good first.

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Taking in feedback and improved attack finish animation (the "sheath") a bit

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Doing a lot of level design and story! Not much to share sorry!

Patreon: https://t.co/c32nLkw7zN
I share this cool angle throwing I'll use for some enemies :D

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Brewing in the garage bar in my game in progress Iron Brew ( working title ) -- gameplay video coming soon!

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Got some time to work on the water a little more, ignore kitty floating on the water 😺

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Over at we get to introduce the leader of all vermin...the Rat King! And he needs your help.

My good friend created this awesome concept art to help us think cheesy thoughts.

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Cleaned up the attack animation, hard to notice the difference i know

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Finishing up retopology. Time for rigging.
I'm colorblind, so any comments on that are much appreciated...

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Well, taking my time with the I was kind of stuck with the theme: "Death is Good". I wanted to make a cute game and this theme was giving me trouble, but here is a first concept, a kid walking by a cemetery!

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Look at that, finally made a devlog! This one is for both December and January, so it's quite meaty. It includes a weather system, improved dialogue system, and more!

https://t.co/323kUr8Oq0

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