I'm really glad : I finally managed to find a flexible way to build buildings entirely in only with 3 small spritesheets. I have the flexibility I wanted that is not allowed with tilemaps so I can create indoors that looks natural

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So, here is our mate Charles, with a bit different outlines. It's an ongoing process, but we're getting somewhere!

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Time for another character intro! This is Knot! And if you're curious where she exists, check out, https://t.co/4XMKbAJxvK - and come join our discord and hang out (Link to discord on our website)

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Starting on the final content tasks for the demo - damage feedback. Still needs more horizontal movement to truly 'sell' it, but I think it's nearing the right feel! Death/respawn anims up next today.

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I can't speak for the interviewed people, but maybe it helps to describe how I and a couple others intuitively thought materials/shaders would apply in Godot (which I think is what people mean with viewport)

I expected the following behavior:

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Klavier's arm just said "nah"
vera STRAIGHT uP BECAME AN EGG
GODOT JUST???
BRATWORTH (courtesy of ) JUST TURNED INTO SHORTWORTH

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Garou's going to be Godot actually. Just a minor role so it's okay that he only has three front-facing sprites

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Reposting bc my another accout is blocked idkw. Godot I love u please marry me 😾😾❤️

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Did boring technical work today, so instead here's some idle animations for Scrabdackle's two weird, mysterious traders.



(still trying to improve twitter gif conv quality!)

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Meet shopie the traveling merchant!
She is one of the characters for our first game project 😀.

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"Hmmm, what's a subtle way to convey that this boss is a childish jerk?..."

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Finished aa3 let’s goooooo ( ace attorney , dahlia , godot )

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