Iji and Seiklus... both gamemaker games. https://t.co/0gwMNLYtoX

3 10

Hello hello What is going on? Licenses are disappearing and re-appearing; I can log in but GameMaker Studio 2 still not recognizing my licenses! Can't work!

( IDE v2.2.5.481 Steam Runtime v2.2.5.378)

2 9

Added some spikes and different colors. Still a very early model. Gotta add a scale pattern to parts of her next.

0 4

Well, this is the final version with the umbilical cord... 👌
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13 77

I've redesigned it and it's time to name this boss .. What would you call it?

Key Attributes: Protective Mother, Blood, Curse, Queen

Soon on
Game Discord: https://t.co/JtbI7LjzzA
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15 91

A new NPC, a Gypsy, provocative, shameless, direct and curious.

Unlocks enchantments that last a limited time.
Patreon: https://t.co/c32nLkw7zN

27 185

I've been out of the internet for some time but i'm still learning GML and Creating games

This is a simple Pong i've been developing
I plan to add + powerups and bosses and a system of damage and health 🦁

3 21

The not-so friendly Cobra.

He waits patiently until he sees you, then he pounces forward to bite your ankles!

2 5

got bored and messed around with skeletal animation in
here's my bud 's character, Sumuji walking :)

2 15

Some cool and little details of the train are inspired by Bram Stoker's Dracula...

Game Discord: https://t.co/JtbI7LjzzA
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15 50

I made a little color demake in the train scene to better fit the rest of the levels, it was too 16 bits.

Soon at

Game Discord: https://t.co/JtbI7LjzzA
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21 71

is almost here! Come play Otto & the Ancient Worlds (demo) at our booth, we can't wait to share this game with you all <3

10 20

Turns out there's a 2GB RAM limit in meaning I've had to optimize loading and unloading assets as players use certain moves.

Trouble is since I have HD sprites some assets cause a tick of load lag so I have to be very selective of my loading to make it seamless.

1 13

Been working on the B-Side boss for Bram Mansion~ It's a giant enemy crab!

If you'd like to help support this project, check out https://t.co/Ua2W5yVc7z~

10 50

Recent work from Jacob has been adding meshes to our animations. It gives a whole new look and feel as they creep into 2.5 depth

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