Just checking out the progress we've made on "Death Witch: Bloodline" over at Stray Cat Studios

We're gettin there!



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Can't thank everyone enough for the amount of help I get! If you want to be more involved in my work, feel free to message me! I love to chat & collab!


https://t.co/hD5Nbw1KRa


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Can't thank everyone enough for the amount of help I get! If you want to be more involved in my work, feel free to message me! I love to chat & collab!


https://t.co/hD5Nbw1KRa


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Can't thank everyone enough for the amount of help I get! If you want to be more involved in my work, feel free to message me! I love to chat & collab!


https://t.co/hD5Nbw1KRa


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Playing around with 's VXGI implementation to simulate global illumination (light bouncing) in real time. The results are quite impressive, but boy does it need a beefy GPU!

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In this we will be looking at the new kick/melee attack; new crouch, slide & stomp abilities; and improvements to the jump
-

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2018年まとめの習作完成しました!
今年勉強を始めた
SubstanceDesigner
UE4
SpeedTreeを使った作品です

今回の制作で勉強不足な所も確認する事が出来たので
来年の活動に生かしていこうと思います




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Sometimes you've got to look at where you started to go "Holy Sh*t we've done so much in 4 months"... Still some work to do, but let's go.

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Santa's Calendar Gift Throw is hitting Google Play SOON! Spend the holidays delivering gifts for the waiting children while earning daily presents! 🎅🎁🎄

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Working on a new VFX effect. Already having a lot of fun even at this early prototype stage.

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An Illustration we created for a client for their zombie game on mobile.

We can supply you with the game art you need at Tiny Talisman!
https://t.co/8aZgnBvi0f

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Of *course* you can use magic in your dreams. 🔥🧙‍♂️

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