画質 高画質

Lets learn some shader

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たまに作りたくなるアニメ調
今回はMy Shadersというのを試してみました🙂

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「【マンガ風・手書き風シェーダー】ComicToonShader」を 八ツ橋まろんのお店 で購入しました! https://t.co/DKblgeXhaD

面白いシェーダーを買った(VRC用ではなくほぼUnity用)

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Acabo de descobrir aquesta meravella, . Reshader + CRT-Royale per emular un monitor antic.

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Had a go with a cel shaded shader myself not that long ago, and while the idea is cool (loads of peeps have already tried that and made some shit way better than me lol)
I don't think Sonic would do well with having this as a redundant style. Might wanna keep moderate realism imo

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Speedpaint for Seerah along with a quick bump. Song is "sd_darkroom" by Patricia Taxxon.

Might also be uploading a companion piece to this that I recorded footage for -time permitting- demonstrating in better detail how I use the Polygon tool & Shader Ink.

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Hello there~ I don't want to install DAZ just to have nice feet. So I've been working for two days on a material shader to make feet look as good as those in DAZ.
Here's version one, it has sliders for sweatiness, soreness, dirtiness (wip), and glossy nails~

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I may be finding new tricks to this cartoons shader

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Lots of fun messing around with expressions and shaders!

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Small MC world update:
1. Tried out the shaders settings Phil used a couple of days ago, and it's very nice for my Axolotl Aquarium <3
2. I'm just gonna use both crimson and warped blocks (w/ black glass panes) for the nether project

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also. i'd like to complain that i kept jumpscaring myself while working on this render
because i kept forgetting this einos shader turned into pathos depending on lightning
so whenever i changed to render view, i got spooked by this mfer

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he conseguido un nuevo shader para los NPCs, unlit alpha cutout, que trata los colores excactamente como quiero, con lo que me he venido arroba y he empezado a hacer a los ciudadanos y soldados del complejo

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New interactive shader just drop !
Glitchy Screens !
8/10 editions to sell
0.6tz

Visualize it at :
https://t.co/l1SFAwLKFx
(best in fullscreen, wait it for it to load).

Move mouse to control camera

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For all using ,

Which are your workflow / tricks to reduce the compiling shaders time?

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