tried the bust of my main through the same process as the previous post (except in like 1/4 of the time). Would actually like to sit and do a full character but it's back to work stuff and environments now

with and thrown in

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オリジナルキャラをmayaで制作
ディズニーっぽい頭身を目指した٩( ᐛ )و
制作時間 約2日

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. another test of the piñata material this time I wanted to test layering, shapes and push displacement to the limits

hi-res +more pics here:
https://t.co/oMJxJFezGP

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. This was an alternative idea I had for the contest , after finishing my piñata material couldn't resist doing it 😁



full res imgs:
https://t.co/OCT6fUin83

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I will consider it as finished. here's the 2 version of the scene.

(reuploaded cuz I uploaded the wrong version)

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自分もよく使うsubstanceshareおすすめマテリアル
サブスタンス使ってる人はこれらは落としておくことおすすめします

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Finally finished making sheilds today, these took way longer that I anticipated 😅 Let me know what you think?

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Bob the horse again(sorry I’ll keep spamming cause I’m so freakin proud of having made 3d<3) the breath is fake painted afterwards but hope to get him a mane and tail this weekend!

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I’m so happy I can’t even~ my lil 3d horse got some materials on him! Low poly version 13.000 polys, the UV map is awful but just wanted to try some textures for my own sanity..#indiedev

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Mask of the Bunny Hop-e Model i'm making

Tomorrow i will continue with the rest of the model

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. did a breakdown of his stylized character, discussed workflows in and shared tips on hair production, and more:

https://t.co/srRT7sf02r

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Hunter
Based on the Dylan Ekren concept.
Artist: Yago de amorim
Software used:

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Curb sculpts and bakes from today.
These are gonna be contrasted with some 'new' tech details emerging from/around them, went for a real grubby beaten-in look for the stone.

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