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mainly revamping my UE4 shader for #Scopricia today, so I take a break from all that 3D technical stuff and resume working on Centaria concept instead , here 's lineart concept of her in action <3
Bigger images at : https://t.co/D0j9YfTT3s
Still missing a lot so it looks a bit skeletal! Starting to add elements that allow diverging from the grid floor plan. In a later pass, whole sections will be anchored then rotated off grid.
#UnrealEngine #UE4 #indiegame #gamedev #gameart #indiedev #gaming
Its done! very happy to have finally finished this piece after a dozen evenings of tweaking haha.
Check out all the videos and wips for this on my artstation post here >>>
https://t.co/wWEC8Hjjwa
#gamedev #zelda #botw #UE4 #UnrealEngine #3dart
UE4のレイトレーシングの勉強開始。
UEカスタムビルドのトゥーンスキンが非レイトレ時SSS用テクスチャが反映されるので、
ライトの設定でレイトレオフにすれば使える。表現手法の一つとして使えるのか…やめといたほうが良いのか…
検証に時間がかかりそう。
Our #Kickstarter begins tomorrow! Who's ready to explore #ProjectGrove?
🥳 Kickstarter: https://t.co/s7Sw6F1jvv
Try the demo 👇
• Steam: https://t.co/A1s8e1HcZE
• Itch: https://t.co/wMJnX5Lyq7
#indiedev #indiegames #UE4 #steam #itchio
【メイキング】初期イメージ。過去作「闇芝居」「影鰐」「クロニックデジャヴ」では毎回モンスターが登場したが今回のモンスターは「水圧」。800mの深海では1㎠に約80kgの水圧がかかり、小さなヒビ一つで圧壊(即死)してしまう。#WaterGround #animation #UE4
Looking back even further to the very first flight prototype for the dropship. The first clip containing only the simple proxy mesh...
#UnrealEngine #UE4 #indiegame #gamedev #gaming #Indiedev
Technical #GameAudio Designer role open @HiRezStudios Alpharetta - 3+ yr exp: https://t.co/VXwjIx4np7 #gamejobs #Wwise #UE4 "Experience with visual scripting languages"
¡Plazas agotadas para presencial (¡60!) y más de 200 registrados para el online en directo del 1º @UnrealEngine Meetup de Madrid en butic con @EpicGames! 😮
¡A las 15:00 cerramos el registro! 👉🏻 https://t.co/Ig5yrRu3rd
¡Imperdonable perdérselo!
#UnrealEngine #UE4 @quixeltools
More Bound levels which we haven't yet showcased anywhere!
#boundfluke #3dart #3dmodeling #indie #indiedev #indiegame #IndieGameDev #leveldesign #gameart #UnrealEngine #UE4 #blender #Blender3d #characters #characterdesign #gamedevelopment #gamedev
【UE4ぷちコン 映像編】審査結果発表生配信はこちら!
https://t.co/UugbIyMHrh
本日20:30から放送開始予定です。まだ少し時間がありますが、学校やお仕事の後に見ていただけると幸いです!(๑˃ᴗ˂)و
#UE4ぷちコン
Before / After New textures made with Mixer and Megascans #gamedev #indiedev #unreal #rendering #render #texture #materials #quixel #megascans #unrealengine #ue4 #blender #environment #photorealism