T+165|T+166. Day. I Apologize for not posting more, but i kinda feel "stuck" not in the development per say,but but in getting "noticed". I do my best! 🫡😁

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Making a horizontal house look from the same dimension as an isometric one was a challenge.
I still think that it not fit in perfectly, but my eyes are not bleeding anymore! :D

In any case, for now lumber camp will look like this.

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The Landscapes in Causality: The Ones Left Behind will be epic vistas in proportions and scale compared to their real life counterparts across the United States.

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I've been experimenting with a bunch of new icons, what ones do you like or what changes could be made to improve what I've currently got?

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T+155|T+156. Day. Well, things have changed pretty interestingly, we might be looking for a publisher so we can properly start a campaign on kickstarter. Oh well, Love ya lads😘

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Our first generation of creatures. This tiger is powerful with some Saber Toothed traits and other variation of features from primitive tigers

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One version of character design I made before. Firefly fans will know what I mean.

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Early character concepts I did for together with Beresnev Games ()
The game is now available in AppStore and Google Play 👧🏼🌳 Check it out!
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T+151|T+152. Day. Its calming looking at my backgrounds and getting the feeling i can do a lot more now ILY lads♥️

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We want to thank you for all the support we receive, for the likes and comments that you always leave us on our networks.

Thank you for joining us on this beautiful journey ❤️🐔🕹️

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