of a new project, just finished most of the modelling/uvs and started texturing and baking it.
Low poly of the mesh is around 25k tris.

Original art from .artstation.com/artwork/R3815A

10 76

live on twitch! Finishing some UVs and continuing my Legend of Dragoon head bust!

https://t.co/R6BziIJTCl

1 14

One, circuitous path: to or for voxel remesh, then for cubic projection UVs, then over to 5.2 beta.

0 5

Day for 4 does uvs and painting and optimizations

3 33

3D is fun! I just learned how to unwrap UVs! Look at this dude!

Thanks to for inspiring me to start!

0 24

last week was all optimization so not very exciting to look at but im starting to do the uvs https://t.co/9LsafJcV0Q

0 0

almost done with to network addon, just need to get UVs importing correctly 🙃

2 4

aaand finished with the sculpt! I might do a fancier render in zbrush soon but since I'm going to be creating a game ready mesh for this guy that's where my energy on colors/texturing/lighting is gonna go

next up: retop, UVs, Bakes

1 9

I'm going on hiatus from Xenoverse modding for a little. I want to try and figure out Cyberdimension Neptunia modding since it's within Unreal Engine 4. I thought why not try and recreate Shinku using Neptune as a face base. I had to edit the UVs to make her heterochromia.

1 2

Added some quick color. Gonna learn how to rig it for face animations next! Even considering the 1,000-mile stare (which I will be able to fix with rigging), I'm real proud to say I made this whole boy in one day over just a few hours.

retopology and UVs!

1 3

gift for a close friend of mine! here's echo ^^
i'll put the reference pic i used here too ^^
i made the hair and the bag from scratch, including uvs and textures, all the textures apart from the body were made or edited by me, and the rest was kitbash/frankenstein

0 6

昨夜はマンUvsリーズを、早朝にはアラベスvsレアルの試合を生視聴。先程、他の試合のダイジェストを全視聴しました。

総じて選手個々の迫力をもった前線への推進場面が多く、チームとして連動した得点シーンが目につきました。

も“個”に頼らない連動した崩しの得点シーンを見たいものです。

0 0

I have decided to make the push and create a base avatar from Wuffwick. Just finished re-mapping the UVs and hope to have more soon as I test the capacity of the base model. Stay tuned for progress!

4 6

Llevo una semana con la anatomía y el kabuto del samurái.
Aún quedan dos semanas para terminarlo, hacer UVs, texturizar y renderizar.
Creo que se puede.

1 7

✨Finished Mesh and UVs!! Plus a sneak preview of the shaders which I'm building using the shader 2.0!

5 20

More progress, having most of it modeled now moving onto the low opt and UVs to do some fine Substance fun

1 11

New model! This is Cinnamon, a shy girl just trying to get by on her barista job.

I figured I'd do a little bit of self-indulgent work for once, so I decided to model one of my favorite creations! Hope no one minds the new icon!

(585 Tris, Square UVs)

12 66

Soon I'll be changing my icon to another character. So now seems like the perfect time to finally showcase the model I've been using until now! This is Vabayna, a warrior with an expressionless face that hides her socially timid personality.

(566 Tris, Square UVs)

4 26