Second night of just getting ideas down, tonight I'm trying to work out a way to have a some what adjustable larger engine thruster and I'm thinking some thing similar to a simulation table with hydraulics. Its super rough and jitters in this test.

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watched a hardsurface modeling video and decided to make a super gritty mech

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Recently wrapped up a Hardsurface class with and . Tough to learn new workflows, but I learned a lot!

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Rock 06 (2hrs). I wanted to dip my toes into some hardsurface on this sculpt and create a little something extra here. Boolean tool is powerful for whipping up ideas fast!

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