Surreal character-driven imagery by Cameron Burns. 🖤 Made with the help of Quixel Megascans.

https://t.co/DbZO0kYZcU

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More daily renders by focusing on terrain elements. Made using both Megascans and Mixer. ⚡️

https://t.co/YVl9CkwUGb

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Some great prototype work on a game environment by Alexander Boluzhenkov. Made with the help of Quixel Megascans in Unreal Engine. 💜

https://t.co/qytLkXrGJq

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Stills from REBIRTH, a cinematic by Quixel made using the power of and Megascans. Watch in 4K on YouTube. And stay tuned for more.

https://t.co/EtpWM6QGaO

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"Cyber Neon" by Junliang Zhang. Textured with the help of and Inspired by Josh Van Zuylen, and bringing together themes from and 💜

https://t.co/1AFQ6FLG2Q

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"The Sacrificial Water Cave" by Vincent MacTiernan is a matt painting made on top of a base mesh of Quixel Megascans assets. 🖤

https://t.co/lSw7vNO9Hu

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"Château de la Mort (#HalloweenSpecial)" by . "Created with Maya and Redshift. Textured with Megascans surfaces." Based on a drawing by Artyom Vlaskin. 🦇

https://t.co/4Sb2G3NafC

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"Peenemunde Raid" by Piotr Forkasiewicz is an illustration for Memorial Flight Magazine. Made using Quixel tools and materials. ⚡️

https://t.co/k4HH3VInLt

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"Alien Spider Eggs" by Quixel's Wiktor Öhman (). "This time I wanted to go for something a bit more stylized and defined. Everything is 100% made in the Mixer using Megascans assets." Anyone else see 👀

https://t.co/a99Say6HAV

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Quixel's Dan Woje builds up multiple ice surfaces, from ice base to ice flow, using Quixel Mixer. "This one went through several stages and evolutions as it was being built." Process GIF on ArtStation. 💙

https://t.co/H6hFaDnq0H

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Stunning work by Robin Barnes (#secretswimclub). Made with the help of Quixel Megascans. 👀

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Alexander Alza from shares "Jezero". "This project was about getting great results with great speed and Megascans delivered what I was looking for." 🖤

Breakdown:
https://t.co/AlO30w7D6U

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"The Fate of the Icarus" by Evan Cwiertny (). Made with the help of Quixel Megascans. 👀

https://t.co/zz83741wWd

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Our new 3D Ocean Seaweed assets complement dozens of underwater atlases to create stunning underwater environments. Discover these and many more in the Megascans library.

https://t.co/oFbhYZmNHS

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A gorgeous industrial loft by using materials from the Megascans library. 👌

https://t.co/sZIwTx39Xk

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Josh Rife's work on the final map in 's — "Valhalla". Textured with the help of Quixel Megascans. Visit the link for team credits. Very impressive work! 👌

https://t.co/57zPqMVvHl

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A selection from the 7th volume of Josef Bsharah's () fantastic "Voyager Zero" collection, featuring Quixel Megascans. 🖤

https://t.co/6xpHiDxos6

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This wonderful piece comes to us from Elias Klingén (). Made using Quixel Megascans, Cinema4D, and Octane Render. 👀

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"Lake Agnes Substation" is a real-time render by our very own Jonathan Holmes. This scene is a loving recreation of a real-life substation. Made in Unreal Engine using NDO, DDO, and

https://t.co/aRkFJGM233

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ずっと作りたかったシーンの構想がだいぶ頭にできてきたので

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