When I tell Blender to calculate outside normals it does this and lfjealhtlajra

Honestly it's stuff I should have ironed out BEFORE sculpting. Either way, egg on my face, back to pixels.

In-between manual labor.

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Attempts at sculpting.

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W.I.P almost done with the shoes, I also been playing with the sculpting. it's really fun, though I need to study more how asymmetrical fold works, I mean Cloths in general. but yeah...........

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I’m Guppy Moon.
I’m a shoggoth artist that lives in your hollow moon.
I mostly specialise in character design, 3d animation, modelling and sculpting.
My favorite past time includes learning how to art better and harrassing my best friend.

It’s nice to meet you business tenshi!

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Hi there! I am a character/creature concept artist ✏️ Recently finished an 8 month contract gig with SuperMassive Games! i love to work in both tradition and digital mediums, sometimes even 3D sculpting.
let me know if you need my CV and references🙏
https://t.co/4he4rXrYHC

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Alright. Giving Corpra a much needed update. I think I'm finished concepting out Corpra Saryn and ready to move onto sculpting. Still not sure if I'm doing glowing ooze or putting it into one of the tint channels.

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Taking another stab at sculpting. Trying to figure out how far to take things for prototyping. Needs to be far enough that I *feel good* and can work with it but not so far that it takes inappropriately long, y'know? 🤔

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Hi I´m Lucas. I mix traditional oil and acrylic painting with 3dscanning and virtual reality sculpting. 👋

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Hi, I am Malin, a 23 year old aspiring concept artist and illustrator. As it stands I draw almost anything you'll throw at me. Apart from 2D art I also like to do some 3D modelling and sculpting. Apart from art I like gaming and walks in the nature.

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Day 27. Hard surface sculpting (30 mins)
I spent most of the challenge outside of the 30mins learning how to do hard surface sculpting. Here are some things I did as practice.

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When it comes to face, I must always pay attention to total valance. I have to check it before I go sculpting.

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I've been doing 3D for a while now, and lately moved more into sculpting. But what I've learned about making characters for animation is that rigging artists thank you for smooth topology. 🙏

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I haven’t been posting for the last two days, which does not mean that I have not been sculpting.
I worked a little more on my female study and kind of added some hair and polypaint.
Warning for the rest of this thread: there is some nakedness ⚠️

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Heya! My name is Articxs~ 🌸
.
I'm a Digital Artist, Animator and i also work on improving on 3D modeling and sculpting. ^^
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I'm working hard on improving my art skills! I hope you enjoy my content~
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Here are some of my favorite pieces!
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I'm also open for commissions! 💜

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Hi I'm kurisu! Multidisciplinar artist and fantasy lover, I do a bit of everything from digital art, 2d animation and 3D sculpting.
Hope you like what you see!💖

https://t.co/ejjdCTOyak
https://t.co/DRxIhaAXAf
✨Nerdvolutionkurisu.com

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scraping this but day 3 (ish) of learning sculpting. i made a common starters mistake of trying to delve into toon characters. understanding basic human shapes/anatomy is needed as a base, then you'll have an easier time shaping characters in general, also i learned lips :P

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Began sculpting.. took me way too long to get the eyes looking OK, and i was questioning my sanity the whole time... but i think i got there.

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