Some more great materials coming...hitting the library

Sooooooooooooooooon

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Check out the finest that rock has to offer. Got a cave, that cave can handle so much ROCK in it.

https://t.co/IRWpEYfgcn

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Some time ago I produced an image using with my son Daniel. And I decided to do give him a pillow as a gift, with the design he helped me to create. :-)

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day 29: Fractal

I am trying to wrap up the few topics I left out during 3 more to go.


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The next feature we are going to go back over comes from two weeks ago. Pablo Blanes makes outstanding materials that he then applies to great looking Fan Art environments:

https://t.co/yeVqBz6SHJ

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Day 30 - Illusion
Here it goes, the final day
It was sure a marathon! Tired, but learned and stronger.

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Day 30 - Illusion:

It's the last day of Nodevember! Congrats to everyone who participated. It's been great to see everyone's materials each day. For the last prompt I made a few different optical illusions.



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here is a fun little project I've been working away at in my spare time. More images will be posted soon if I can remember. I'm so bad at doing twitter tbh.

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Nodevember Day 28: Branching
多数の分岐があるパイプ

お題の一つだけでも作ってみようと思って制作
さっと作ったから、かなり長いノードの構成になってしまった。

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Day 27 - Glitch:

For today's prompt I kept things pretty simple with a glitchy Substance Logo. I had a lot of fun figuring out the glitch effects for this one.



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Todays is the skilled texture artist, Pablo Blanes.
Check out his Fan Explorations and his beautiful materials made on

https://t.co/yeVqByPhj9

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Day 25: Instrument
サブスタンスデザイナーで三味線を作りました。
自分の三味線を参考に完全再現ではありませんが細かいところに拘りました。

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蝶をNiagaraで動かしてみたくなったので手描きでハイトを作って、それを基に各種マップ作ってみた...

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Day 24: Game
サブスタンスデザイナーでアルカノイド1面を作りました。
レトロゲーム画面の再現はSDをはじめた頃から作りたかった題材です。

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Day 22 - City:

I figured I'd keep up the trend from my snowy facade that I made for yesterday's prompt so for today's I made a snowy city material.



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