So retopology is...fun. 😫😂#Blender3D

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Finally getting back to finishing this character. Made the Sculpt and retopo a while back, so only had to do a few tweaks and move to do the uvs and bakes to start texturing. Going to start working on the skin soon.

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UI system handles well unicode characters! in the attached screenshot, bullet chars for list and em dash at end. also, italicized words ("runs _very_ slowly") and subheaders ("Known Issues...", "Final Words...").

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Started the assymetrical features and armor dents. Used an old symbol I made for his chest armor. Retopo is next :)

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improved help system: now, all built-in help docs are accessible through the help system without needing to change tools!

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Finally back on to my ‘Sacred Spring’ project 🙂 I have completed the retopo, uvs and bakes... Now to paint her up!

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New 'Sacred Spring' update:

Finally back on to this project 🙂 I have completed the retopo, uvs and bakes... Now to paint her up!

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Currently my drawings are going to be slower since i'm in the progress of retopologizing the baggiest pants ever 😆

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Working on retopo, but could use some advice. Should I make the hip parts of the belt separate geo or part of the body? It could be a problem area for deformations.

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Hello,

Live stream here : https://t.co/FBB2DcZCiA
Finishing the retopo today and prepare for baking ! Huh !

RT is appreciated !

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I've spent half an afternoon only with the ear. but Worth (I hope) 👀
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hello! if there are any companies in the seattle/bellevue area looking for a character artist, i'm currently available for work! i specialize in 3D modeling, retopology, photogrammetry, and sculpting :)

⭐️contact: miki.bishop.com (or PM me here!)
https://t.co/LnRxCQe1ND

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dia 18 de

desisti de fazer os cadarços do tenis no zbrush, tava bem sem definição, vou fazer no blender junto da marreta bionica. e partir pra retopo. hj terminei as mãos e vou fazer o decimation.

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i promise i'm still working.... retopologized hair (badly)

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Comment effectuer la retopologie d'un personnage complet https://t.co/0B9WQmWhrz

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Guys I forgot to show you this ! There is a lot to improve, but I just wanna move onto the next project. I'm working on the retopo now 🤓Concept art is from 🦖

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Looks like the mesh is damaged. Tried running through zbrush but the inverted polys didnt come through and couldnt be retopo'd. My workaround is using the normal direction shader in c4d to see and select the bad polys and invert manually. (gave them red color to easily see)

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Now 25% OFF (save $21.50) Pick up RetopoFlow, the game-changing addon (offer ends tomorrow). https://t.co/ezssZyL6f5

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In How to Retopologize a Character, you'll also learn how to UV map the full character too - and putting it into a UDIM layout.

https://t.co/kPO5r9RjUZ

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