Merry Christmas! Santa Claus isn't coming to hell because there are only bad people here.

What a pity, now we need to improvise. 🎅 *scribbles*

5 17

I've been tweaking the island generation code to make things a little more twisted and mazelike. I really like seeing all 12 different habitat types on one map like this!

3 11

Tunche

"A charming, hand-drawn adventure, blending classic brawler gameplay with roguelike elements and a pinch of shaman witchcraft."

DEMO AVAILABLE❗️
https://t.co/ZFs5UYLKHa


By and

12 22

Steady progress on the expansion pack, so I guess it's time to try the "multi-gif" post
😉📽️

All the 17 new items are finalized totaling at 139
Many became pretty extreme 🤪

7 18

New BOSS revealed!!!😱😱
새로운 보스몬스터를 작업중입니다

12 38

"Risqué Goblins of House Kentai"

Tomorrow morning for coffee, games, and art...

Friday
9AM|EST
2PM|GMT

7 12

I'm stupid addicted to this game.

Its been awhile since I enjoyed a game this much. Come join me for some coffee, games, and art (Maybe)

Friday at 9AM|Est
https://t.co/wjKOLEc35Q

9 14

"Super Mario Land 2" mockup by
(currently working on roguelike twin stick shooter "iDracula: Genesis" (w/ 32-bit styled

67 383

Zorbus dev just released a collection of over 1,000 hand-designed prefabs!
https://t.co/FSXR0rKFMl

Useful for adding variety to your procedural maps, if you want something like the Zorbus layout.

22 104

Today is in-game Emotes Monday! Here are some for Leon, our fierce Paladin. Which expression is your favorite? 🦁🦁🦁

19 45

What ugly mythical creature is constantly eating?

-A Goblin.

Tonight: Games/Art
11PM|Est

*A little rough but here is my first finished piece on a drawing tablet*

11 20

Izuna, the titular unemployed ninja from a series of Nintendo DS roguelikes.
She's pretty expressive and sassy in the games so I had to make a pouting version as well.

2 3

Triantula's COBWEB defense skill ensnares monsters and projectiles. Even super-fast monsters like this boosted Velostrich will eventually become tangled up! Note that it catches your own bullets too - so you can't just camp!

1 1

Demo of my new 4 FPS animations concept. The enemy is still using the old method.

I might need to go with a different pose for the attack, but it seems to be okay.. how does it compare?

1 14

some lil guys... what if bug roguelike

0 2