Small update on the Dishonored level design breakdown. The blockout is close to finished, and first lighting pass is done. Now onto creating the breakdown!

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During blocktober I posted some early blockouts and final versions of the maps that I worked on in Pathfinder: Wrath of the Righteous but they were mostly from chapter 4. Now I'll show some screenshots of other maps I made from the editor perspective

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The view of a level from out of player bounds is like a whole other alien world.

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Abysm 2: Pharaoh's Judgement - Release v1.1 has been uploaded.
This includes New Tracks by Luke Jansen. as well as various updates and bug fixes.

Get it here:
ZDoom: https://t.co/YxgkBI4Ptv
ModDB: https://t.co/82jTI4g1gF

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My Artwork title Journey 61
❤️🧡💛💜🤍💙
Portfolio “Journey”

Canvas Size 36"x36" 91.44 cm x 91.44 cm... $550
https://t.co/DBct6CsVNR

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Here is a better-quality image from yesterday's video! Take a closer look at Mia's in-game sprite! 🎟️🧡💜

Twitter sadly makes video quality drop a lot.

Tell us what you think! 💘

 

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📸- Surveillance reveals new developments. They’re up to something, I know it.

Stay briefed on any changes.
🍜https://t.co/hNnYVBI49B

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An apparel design for a realtor friend of mine. I really hope that he gets these as stickers too.

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New Doom 2 wad Fractured Worlds is finally out after 2 years or so of work: https://t.co/Mfk2uRCcw5

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Rampart's Shop in Apex Legends Blockout to Final.

The "Indo-Islamic Onion Arch" was the first piece I knew I wanted. Not only does it help with the characterization of the space but, it's also a nice callback to Rampart's S.F.T.O.

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Sent the 2.0 version of Death Wish Episode 1 for Blood to today for a test run. 👍 Upgraded designs, new things to discover, and more!

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Post work 3d sketch updates!

The cave type area on the left will be a level in its own right. The player will be able to access it once they have the right ability/weapon.

https://t.co/0V3A9ivwhN

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Today's lunchtime jam, 35 mins in.
Going for a classic Doom junction with 4 areas that need to be completed.

Really love sketching in in blender with vertex extrusions & annotations

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Currently rebuilding this whole level with some placeholder assets , 8 hour progress
https://t.co/LFPP2IqUZ1

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