Tune in 12pm PDT Saturday for part 3 of, Production Modelling for Film in Maya Sponsored by . The image below is what we achieved in the first 6 hours Catch it live on Twitch.

https://t.co/H3fxaKgm1i.

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Revising the bullhead from for . I think the interior is almost done with Needs more gun🤔

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thread* A little trick to get blendshapes to slide on top of teeth, cut your face in the back and "unwrap" it using a bend deformer...


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Lemme just tell y'all reducing meshes and also fixing it to where I can actually see shit was so gosh darn painful lol

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So for the last week I've dedicated myself to improve my modeling skills in by remaking the model of my Ginn Liliac.

Real happy with how its coming along
I am at the retopology stage :D

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Continuing with the snake~
Been modeling the armors thru maya so I gotta force some cloth to fit in later. I also made a booboo that I should wrap the scarf below his hood and not thru it 😓

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Here's a quick test animation for my Game Ready Junker Turret rig.

Available soon! For free! 🔧

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Some quick screen shots of a building I've been modeling 😄 really happy with how it turned out!

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Take a look at this incredible Claude Frollo render. 🤩 Created by Loïc Ciaux using

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We can't get enough of this photoreal render of ✨Created by Mohammed Anuz using and

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