My Cube Room i made during a Class.
Not planning on texturing this , instead i gave it to my fellow classmates for educational purposes!

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a close-up to appreciate the texturing i did..........

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(Modelling and Texturing Tutorial)PBR Character Creation for Games by "Pierrick"
Complete course in just $45
👉https://t.co/kC2H9T488C

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It's time to meet the team! On coding and composition its , 3D modelling and lighting is , UI and texturing is and music is by the amazing !

And we're The Jamalambs!

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Konstantin Chulanov and Andrey Azarov did a breakdown of their joint project, The Guilded Knight: workflow in texturing in and animation and rigging in

https://t.co/dZNQKL8QKe

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Here are all the models I managed to finish texturing today! (Jayfeather, Leafpool and Lionblaze) I'm pretty happy with them.

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Have some funky Seraphine W.I.P, still have a bit to go to start texturing.

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Another model from : Nemora! I may continue the texturing later

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I'm curious, what do you lads think of my texturing of 's figures, I try my best to get them as tvs accurate as possible:

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Really close to being done with the texturing stage. Hopefully I'll have her rigged and properly weight painted by Sunday.

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Yo hire me right now to make a movie poster for you. (The second photo has slightly less texturing to it; kinda hard to notice lol)

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Ah, this sounds so good! I'm only showing 2D art here, trying to build a consistent portfolio, but i actually love 3D too! From sculpting to rendering, playing with nodes, texturing, and even a little bit of rigging! On different software, too! Anyway, good luck for the research!

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Time to get more practice w/ texturing and UV maps

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Mesh by Michael Pavlovich
Texturing training

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been a bit since i shared progress on shima- last couple of weeks were dedicated to retopology and some basic texturing- working on rigging now!

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Texturing finished!!! Now I'll try to make a simple rig for an idle animation.

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