After much anticipation I'm finally ready to show the full material set for my latest character :) full maps in effect: normals, metallic, roughness, occlusion, and even detail albedo. 5 seperate materials, each have 2048 resolution

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Tip - You can write translucent materials into the Custom Depth Buffer, allowing you to do edge-detection and depth-based occlusion culling in the material.

This requries no post-process material or a duplicate proxy mesh, it's just one material & mesh!

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One of my favourite parts of the rendering process - adding in the darkest darks, the occlusion shadows etc

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A D&D design! Level 3 Path of the Totem Barbarian, with the Eagle Totem Spirit. Experimented with an alternate workflow, working on the ambient occlusion before defining materials and colors. Time to go into a RAGE!

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Pour ceux qui sont curieux de ma démarche (ma en fait) : j'ai fait générer 8 cartes de profondeur à MegaDepth (après rotation et réflexion de l'image) puis j'ai choisi à la main les zones où les occlusions ambiantes des z-buffers semblaient rendre le mieux. C'est sale.

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Tried out the Render lighting process =D
Painted an Ambient Occlusion & lighting layer separately then combined & added the rest!
Lighting methods I'm trying out are inspired by Sam Nielson on =D love that man's teaching

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ようやく満足できるfpsとクオリティでssaoできた😂🙏✨長かった〜😂

https://t.co/vYzAVGL2hw

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ssao 1 - wip
バランスムズイ🤔outline+hatching的に使うのもいいなぁ🤔

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i'm in love with ambient occlusion renders and toontown models...aaaaaaaaaaaaaaaaaaa

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First batch of steps! Line art, blocking things in, basic ambient occlusion, and some patterning!

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Two versions that are free to download and a time lapse in a few weeks. ^-^ Ambient Occlusion!!!!

https://t.co/8kbXvyybcZ

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Ambient Occlusionあったほうがえもいよねー!って一人で盛り上がってました

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This pack contains 100 textures plus generated displacement, normal, ambient occlusion, specularity and glossiness maps, in a total of 600 images plus a sample render of each texture. https://t.co/3m33iSl83g

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Of Practicing a bit of b&w Ambient Occlusion . Drew her once before but didn't feel the pose or the lighting was strong enough. I Still need more practice more!

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Textured her clothes, need to bake some Ambient Occlusion onto them to get that done, then I need to paint her skin, eyes, and hair

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Before I blend in the occlusion layer properly my art looks way more anime-y

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Ambient Occlusion? More like Ambient what am I doing? A little better though, I think.

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Practicing and ultimately failing at ambient occlusion. Will try again later.

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CT coronary angiogram is used to assess the extent of occlusion in the coronary arteries

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