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Quick little WIP!!!
Got the mesh itself done! Going to texture tomorrow hehe
I am shook at myself I was able to make this as a UGC hair!!!
verts: 1.191k
tris: 1,9k
Season 5 Paxton time (Diesel mesh by @Thomasmodeller1 so show him some love! All I did was turn it into Paxton 😛)
Tips for making the preset a bit nicer; use the hair texture of your choice to add some 'fur', offset to position. Duplicate the ear mesh, delete the ears and instead draw several fluffies inside. You could draw them but I preferred the look of the 3D fluffs. Hope this helps!
RT if you agree that the balloon hem dresses should fit them like this instead of the stretched out mesh :( Also they're girlfriends #ACNH #AnimalCrossingNewHorizons #tia #merengue #tiaxmerengue
Working on character model, almost done with the base mesh, then I can put all the doodads on it.
#blender3d #gamedev #indiedev #indiegame #characterdesign
E.g. for Link's tunic skirt part--is that deformed by a cloth simulation? Or just armature mesh deformations? Something else that I don't know of? I'm never sure what to make a separate piece or not, etc. How to control stuff https://t.co/T4FGy6zD4Q
Experimental Underwater city (WIP). All skyscrapers are a procedural generated single Mesh object which allows me to detect collision. The next step is adding floating cars & streets.
Made with @babylonjs & @reactjs
#100DaysOfCode #100daysofcorona
#UnknownArtistsZone
I’ve been an artist for a long as I can remember. I enjoy a variety of things such as Pokemon, a little mesh of EDM/Bass Snails I’ve created, & Sonic Art.
Sonic Art is my main drive atm & I’m loving every minute of it✨
Slowly churning out my OCs💕
Two tips on improving your art 🎨
1- Don't be afraid of asking for help. Pic 1 is how I started. Then I asked my friend @ArtOfZue for help, she told me to draw a mesh on the characters to think about their volumes (pic 2) and pic 3 is how I redrew the shadows.
[REPOST] Blue and Red mesh together well huh💙❤️
Played around with the mesh transform on my watermark so they’d look like they had trashy tattoos lmaokdjsjhdhdh
I figured out enough bmesh to make a script to generate a vertex group that has random weights per mesh island. Using it to control the Displace modifier that spreads out the hair strands to avoid them being too uniform. #b3d #blender3d #bnpr #python
This... Is gonna be it... for the night...
I was gonna finish her mesh tonight but then i remembered i didn't make her shoes yet so....
TOMORROW.
I actually got kinda impatient while setting up the mesh and stitched on some legs from a previous model
Commission for @Dextrart of his shy boy Callyx in and out of some mesh clothing 👀👀👀
Tonight's progress on villager bowser! A good based for the mesh. Modeling his hair has got me pretty heated though...
@HolBolDoTweet the most annoying thing for me is that i've got a whole bunch of styles for landscapes, and a completely different set for characters so it's really hard to mesh the two
screwed myself bonny there, none of these look like they're made by the same person
Update to base mesh. Need moar buckles and rivets