画質 高画質

Unity上でボーンのウェイトを別ボーンに移動できるスクリプト作った。

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Did more work for the Bouncy Bear. Expect to see this and more in the game.

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Por aquí dejo un hilo para recopilar los videojuegos que he desarrollado y publicado como


-Itch.io: https://t.co/fqGeY0OgSu
-PlayStore: https://t.co/U9WcBHZqAB

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Finally cleaned up and released this system that allows baked lights to cast specular highlights in . A must-try for lovers of performance and shiny things.

https://t.co/8r5m4Aaxl0

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Hey if you need a freelance developer I'm currently available. I have shipped +30 projects and specialize in rendering, gameplay, VR, museum installations, console dev, editor workflows and are also a good generalist https://t.co/0QJRhsZATr

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After mant months not being able to work on the game I finally had some time and implemented foot ik. Still needs some work though...

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I'd like to introduce our bear for Bouncy Bear! I took it easy on the geometry both because he'll be far away, and because this is a mobile game. Expect to see more updates and content featuring this bear.

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In Jellyworld there are plenty of fish! The yellow snapper (left) and my favorite, the Sunfish! (right). Jellyworld uses custom retextures on all the fish to fit the stylized theme. I'd like to give a big thank you to for retexturing these two!

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Something big is coming.

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We're celebrating today the the 5 year anniversary of Spectrum in and 🎉🎊Time goes so fast when you're playing awesome games!

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This shopkeepers one funky frog, just watch out! He might bust your head in!

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We have received so many messages of support and love. Thank you to all! Happy new years from Watt, Stuart and the rest of the Errand Boy team!

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Sunrise.
Another stylised scene, hope you're not sick of them yet.

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