画質 高画質

Esse aqui é como estava antes, e o no intagram é como está agora! Vai lá dar uma espiadinhasinhainha!
https://t.co/ImKcYGXphJ

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Look at this early concept work by for the Stronghold Dungeon in - as you see, only Mad Eye made it into the game

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Just some of the goods that arrive at the port of Phacos on a daily basis to feed the residents.
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🎨 by

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I've been having a fascination with floppy noses lately. In my next game, all characters should have floppy noses

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I present you Sharky and its various evolutions. Some characters I did back in 2017 for

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Fishards will be released on Steam Oct 24th! Save the date, we'll probably have a digital release party and would love to have you there! :D

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Artwork for Gardener's Path game, from
Follow us there to follow up the teasers being released

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Going back to my liquid characters later. For now its trees folk...or treeple🌳? So fun to create the characters and think of movements :D

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Character concept for the Arachne is a placeholder name. She'll be a daughter of "The Witch". A side-effect of entering so late is not getting to flesh out chars as much as you'd like :c.

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